The SolidExperts Blog

SOLIDWORKS World What’s New

Written by The SolidExperts Marketing | Feb 12, 2015 6:51:00 PM
SOLIDWORKS World What’s New

One of the most anticipated events at every SOLIDWORKS World is the sneak peak of the next release of SOLIDWORKS.  Each year, the Portfolio Introduction Team at SOLIDWORKS puts together both a highly informative and, I must say humorous skit to show the audience some of their favorite new features in this technology preview.

The important thing to note here, is this IS a technology preview.  In year’s past, we’ve limited any recap information at SOLIDWORKS because sometimes features might take a little longer than anticipated to get out there.  A great example of this was Feature Freeze a few years ago.  So, please, enjoy the content, but keep in mind, many more features will be added by fall of 2015, some will go away, and some will change drastically.

Designers in our Midst

Staring Ian Pilkington, Dominick Gallegos and Ben Blair from SOLIDWORKS Portfolio Introduction

HIDE/SHOW MAIN PLANES
Single Button to toggle display of default FRONT/LEFT/RIGHT plane

 

 

 

 

SELECT SKETCH LINE or ARC MID POINT WITHOUT RIGHT MOUSE BUTTON
Can now immediately select entity midpoint

 

 

 

 

SKETCH CONTEXT TOOLBAR STAYS AVAILABLE
Can access the context sensitive toolbar at any time

 

 

 

 

PLANE FOR PATTERN DIRECTION
Can use a reference plane or flat face to define pattern direction

 

 

 

 

CONVERT ENTITIES – INTERNAL LOOPS
Option to select ALL internal loops on a face with one go

 

 

 

 

DEGREE STYLE SPLINE
Variable degree spline now available to give more precision and flexibility

 

 

 

 

C2 EDGE BLEND
Curvature continuous edge fillets now supported.

 

 

 

 

HIDE/SHOW BODIES ON TAB KEY
Tab to hide now supported in part doc (not just at assembly level)

 

 

 

 

SWEEP BI-DIRECTION
Swept Profile can now lie anywhere along the path

 

 

 

 

ASSEMBLY MATE CONTROLLER
Quickly and easily manipulate assemblies with multiple moving parts by dynamically adjusting mates.

 

 

 

 

SIMULATION MESH SECTIONING
Can view mesh through cross section of the design as well is with results displayed.

 

 

 

 

SIMULATION RELEASE PRESCRIBED DISPLACEMENTS
Can turn enforced movements on or off alleviating artificial stresses in the simulation

 

 

 

 

FLATTEN SURFACE ENHANCEMENTS
Flatten surface with internal holes, flatten curves on surface, include split lines

 

 

 

 

SOLIDWORKS PDM STANDARD comes with SOLIDWORKS

 

 

 

 

EXTENDED QUICKMATES
Now support profile, width and symmetry

 

 

 

 

TOOLBOX FAVORITES FOLDER
Store favorite fasteners in a convenient folder for easy access

 

 

 

 

COPY & PASTE ENHANCEMENTS (Ctrl-C, Ctrl-V)
Retain mates when copying a series of parts.

 

 

 

 

COPY WITH MATES ENHANCED
Improved support for advanced mates.

 

 

 

 

CHANGE TOOLBOX FASTENER TYPE
Easily swap out an existing fastener with a different one form the toolbox library

 

 

 

 

RENAME PART
Rename a part from the assembly level without having to open the doc

 

 

 

 

DRAWINGS – DIRECT SCALE CHANGE
Change drawing scale directly from lower toolbar

 

 

 

 

DRAWINGS – NESTED BALLOON SORTING
Ability to drag and drop balloons to nested balloons along with various sorting options

 

 

 

 

MBD (Model Based Definition)

 

 

 

 

eDRAWINGS – SPIN ABOUT SCREEN CENTER

Spin about screen center, not the model center

 

 

 

 

eDRAWINGS – TABBED DOCUMENTS
Multiple open documents are shown as tabs

 

 

 

 

PHOTOVIEW SCENE ILLUMINATION PROOF SHEETS
Visually select from different illumination settings

 

 

 

 

USER INTERFACE – MODERN LOOK
Consistent look across SolidWorks Product Line

 

 

 

 

USER INTERFACE – SCALES WITH OPERATING SYSTEM
Icons and text scale automatically with Operating System settings

 

 

 

 

USER INTERFACE – CHILD FEATURE REFERENCE
Can now show child dependencies

 

 

 

 

USER INTERFACE – BREADCRUMBS
Access specific information level in parts/assemblies without the need for the feature tree

Original Post created by Jeremy Regnerus